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TOOLORA / Local reading edition

Plask

Extract motion from video for custom characters, adjust scene lighting and cameras, then export FBX, BVH, GLB or rendered video.

Category · 3D creationCompany / organization · Plask USA Inc.Profile updated
Reading & subscriptions

Overview

Plask Motion extracts body motion from uploaded video and applies it to imported 3D characters, with scene, lighting, camera and depth-of-field controls. It exports FBX, BVH and GLB for Blender, Unreal, Maya and compatible tools, or renders video. The separate Plask Live workflow streams motion into Blender or Unreal; its camera helper currently requires macOS 14 or later, an internet connection and API credits, distinct from the ordinary web workflow.

Company country / region
United States · Company headquarters

Official sources and references

Descriptions summarize public information; consult official websites for features, pricing and regional availability.

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