{
  "schemaVersion": "1.0",
  "updates": [],
  "companyNews": [],
  "id": "b872",
  "language": "zh",
  "name": "TRELLIS",
  "originalName": "TRELLIS",
  "library": "tools",
  "category": "3D创作",
  "categoryKey": "3D创作",
  "categoryKeys": [
    "3D创作"
  ],
  "categories": [
    "3D创作"
  ],
  "entryPoints": [],
  "summary": "以 TRELLIS.2 从图片生成带 PBR 材质的三维资产，提供推理、纹理生成与训练代码，面向 GPU 开发工作流。",
  "introduction": "TRELLIS 是 Microsoft 的三维生成模型系列，当前入口指向 TRELLIS.2。该版本以图片为条件，使用 O-Voxel 表示生成几何及基础色、粗糙度、金属度、不透明度等 PBR 属性，也提供形状条件纹理生成、检查点和训练代码。官方目前仅测试 Linux，运行需至少 24GB 显存的 NVIDIA GPU 及相关 CUDA 环境。模型与主代码采用 MIT 许可，部分渲染依赖另有条款。",
  "capabilities": [],
  "company": {
    "name": "微软",
    "originalName": "Microsoft Corporation",
    "country": {
      "codes": [
        "US"
      ],
      "names": [
        "美国"
      ],
      "display": "美国",
      "basis": "company-location",
      "basisLabel": "公开公司地址"
    }
  },
  "officialUrl": "https://github.com/microsoft/TRELLIS.2",
  "profileUpdatedOn": "2026-10-20",
  "sources": [
    {
      "kind": "product",
      "url": "https://github.com/microsoft/TRELLIS.2"
    },
    {
      "kind": "documentation",
      "url": "https://microsoft.github.io/TRELLIS.2/"
    },
    {
      "kind": "documentation",
      "url": "https://github.com/microsoft/TRELLIS"
    }
  ],
  "news": [],
  "links": {
    "interactive": "products/trellis--b872.html",
    "reading": "read/zh/products/trellis--b872.html",
    "markdown": "read/zh/products/trellis--b872.md",
    "json": "read/zh/products/trellis--b872.json"
  }
}